Devlog #8 (Under The Hood) Uploaded (11/5/2017)

Ryan Fleury
2 years, 10 months ago
Hey everyone!

I just uploaded the the Under The Hood portion of the eighth devlog. I talk about both multithreaded resource management with my single-header C/++ multithreaded resource management library and also my steps in refactoring the game's event system.

As always, I hope you all enjoy, and any feedback, suggestions, or comments are greatly appreciated!

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