Sorry for the late post... I got caught up in the holidays. I recently uploaded the eighth episode of the devlog series (Behind The Scenes). In this episode I discuss more UI changes that not only allow for better editor usage but also for the creation of menus for the final game. I also check out the game's new shadow effects and my first steps toward creating a world that reacts to notes.
The shadow effect's implementation will be discussed in the next Under The Hood devlog.